Interactive Indies #16 - Graeme Borland

Graeme Borland is a multidisciplinary game developer, frequent game jam participant, and tall person who does not play basketball. From working on VR games at Owlchemy Labs to his daily sketch blog, Graeme is seldom without a handful of projects on the go. He enjoys coming up with tasty bite-sized games for events like Ludum Dare and Pegjam, and daydreaming about what to work on next. He also likes cats, ramen, and grapefruit juice - none of which are discussed in this episode.

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